RC EVOLUTION - 遙控工房 - 香港RC遙控車討論區

標題: 好簡單一個問題, 有感 "片彎" 係咪勁過無感? [打印本頁]

作者: little-car    時間: 2009-5-9 02:04
標題: 好簡單一個問題, 有感 "片彎" 係咪勁過無感?
無咁失控, 及彎速快 d 及順 d ?
作者: nanami    時間: 2009-5-9 08:08
I think so
作者: sarsmaster    時間: 2009-5-9 09:19
真路also。。順好多
作者: ECpower-man    時間: 2009-5-9 09:25
i don;t think there is much difference in cornering...just the feeling of acceleration
作者: tekin    時間: 2009-5-9 10:07
有感 "start run" 係勁過無感
作者: cowboy    時間: 2009-5-9 17:11
呢個問題一啲都唔簡單
作者: COLT仔    時間: 2009-5-9 17:26

作者: wingwing    時間: 2009-5-10 09:58
技術勝過X感...
作者: jp2942    時間: 2009-5-10 14:27
手指唔得,乜感都無用!!!
作者: ghost    時間: 2009-5-10 14:40
架車set得吾好, 乜感都冇用!?!?
作者: sIUcHuN    時間: 2009-5-10 14:49
只覺得"有感"可以更容易掌握彎前速度,特別是S彎,連續彎.
作者: ~飄道~    時間: 2009-5-10 17:04
咁一個新手第一次玩車用有感~比一個老手用冇感~邊個勁D呀???
作者: blackcolt    時間: 2009-5-10 21:19
咁就要睇天份  
作者: truckman    時間: 2009-5-11 01:25
無咁失控, 及彎速快 d 及順 d ?
little-car 發表於 2009-5-9 02:04

唔一定,但你想玩快定drift,
作者: ECpower-man    時間: 2009-5-11 06:30
架車set得吾好, 乜感都冇用!?!?
ghost 發表於 2009-5-10 14:40

手指唔得,乜感都無用!!!
jp2942 發表於 2009-5-10 14:27


你地講晒啦.....

架車快係好多野加埋一齊,如果想架車快D,樣樣野都要最好。
我都可以話架車set得唔好,手指幾好都冇用;又或者手指唔得,架車set得好都冇用

你地兩個既回復根本幫唔到人

我就話有感加速同線性真係好D,但對入彎冇幫助。
作者: gyh    時間: 2009-5-11 08:23
無感...我覺得出慢灣會無啦啦突爆一下導致甩尾...
作者: Andrew168    時間: 2009-5-11 10:43
我諗有好多人知有感只多咗條感應線, 但不知原理同目的為何
作者: Andrew168    時間: 2009-5-11 10:52
當然人操控技術好緊要, 人唔得, 俾咩勁野都死,
如只討論硬件, 應該已原理同技術分析, 個人先有進步
作者: ECpower-man    時間: 2009-5-11 13:37
當然人操控技術好緊要, 人唔得, 俾咩勁野都死,
如只討論硬件, 應該已原理同技術分析, 個人先有進步
Andrew168 發表於 2009-5-11 10:52


agree x1000
作者: cowboy    時間: 2009-5-11 16:22
i don;t think there is much difference in cornering...just the feeling of acceleration
ECpower-man 發表於 2009-5-9 09:25

One of the crucial decision to buy sensored one is its linear performance, exspecially in cornering......
作者: ECpower-man    時間: 2009-5-11 20:43
One of the crucial decision to buy sensored one is its linear performance, exspecially in cornering......
cowboy 發表於 2009-5-11 16:22


i see...thanks ching!
作者: gibson    時間: 2009-5-11 20:56
I played Novak XBR 10.5r combo in TA05MS, it was outstanding because of its linear acceleration.
After that, I changed to Mamba Max with 7700kv combo, it was also outstanding, but I took more time to adapt the timing of the acceleration, it had a little bit hesitation!! Just a little!!
作者: PalMos    時間: 2009-5-12 17:39
主要都係手指問題啦....
作者: cowboy    時間: 2009-5-14 11:16
I played Novak XBR 10.5r combo in TA05MS, it was outstanding because of its linear acceleration.
After that, I changed to Mamba Max with 7700kv combo, it was also outstanding, but I took more time t ...
gibson 發表於 2009-5-11 20:56

This is one of the characteristics of sensorless motor/ESC. May be you can try to set the punch curve to eliminate the dead band. But the burst feel so caused may not be acceptable by everyone, including me.




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